! Conference Program & Presentations
  • Papers Submission Instructions
  • We welcome the submission of papers presenting original work in Web3D research and application on the topics including but not limited to as described in Call for papers page. All submissions will be peer-reviewed for quality and contribution by the conference International Program Committee. In collaboration with the Editor-in-Chief of Graphical Models, the best papers of Web3D 2015 will be invited to submit their extended versions for publication in a forthcoming special issue of the journal after an additional review cycle.
    Authors are invited to submit full papers (up to 9 pages, including figures and references) or short papers (up to 4 pages, including figures and references) in PDF format via the Submission Site:
    Papers must be formatted using the document templates for conferences sponsored by ACM SIGGRAPH (see

  • Poster Submission Instructions
  • Web3D 2015 offers a timely venue to present and discuss new web 3D research through a forum that encourages graphical presentation, demonstration and active engagement with participants. We particularly encourage contributions that take advantage of the nature of the poster space to present and raise awareness of the work in effective and imaginative ways. Submissions will be reviewed by the Program Committee for contribution and interest to conference topics. For more information, please see the poster submission instructions at

  • Tutorial and Workshop Submission Instructions
  • Tutorials on specific related topics and panels on challenging areas are encouraged. As in previous years, Web3D 2015 will also feature a number of co-located Workshop sessions. The series of Workshops and Tutorials are intended to provide a forum for researchers and practitioners from both the Web and 3D graphics communities to discuss and exchange positions on current and emergent 3D Web topics.
    For more details about Workshop proposals:
    For more details about Tutorial Sessions:

  • For more details about Showcases:
  • For more details about Use Cases:

  • One more thing: A Competition!
  • PRIZE: The winner will receive financial support to attend the Conference in Heraklion, Crete Greece 18-21 June 2015.
    A competition for the best browser-based 3D rendering of a city.
    Solution Criteria: Open Software solution to stream a large 3D city model including textured buildings, terrain, sensor, and model data. More information at: and
    Submission Deadline: April 15, 2015


Share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such WebGL and HTML5 (which is a hot topic in Computer Graphics), Flash/ Stage 3D, X3D, COLLADA, and the MPEG family. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and supports research from mobile devices up to high-end immersive environments.

About Us

The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services.

The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership.

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