Conference Program & Presentations

Web3D 2015 - 20 Year History


Time Hall MINOS II
09:00-09:30 Registration
09:30-10:30 Efficient binary encoding: SRC geometric compression + EXI information compression (Limper, Behr, Brutzman) [link]
10:30-11:00 Break,networking
11:00-11:15 X3D Roadmap:How to engage (Havele,Polys) [pptx]
X3D Projects Wish List [link]
11:15-12:30 X3D 4.0/HTML5 (Limper, Behr, Brutzman, others welcome) [link]
12:30-13:30 Lunch break
13:30-14:00 Overview X3D v3.4 and X3D 4.1 Mixed Augmented Reality (MAR) (Brutzman) [link]
14:00-15:30 Working Groups Breakout Sessions [link]
- Geospatial (McCann)
- Medical (Aratow)
- Heritage (Ressler)
- X3D 4.0 (Brutzman)
15:30-16:00 Break,networking
16:00-17:00 Plenary Welcome Meeting (Havele,Malamos and Polys)
- President's message,membership update
- Conference quick look
- New initiatives: Heritage, 3D printing, and Hackathons etc.
- Short working-group session summaries
- Lightning talks (2 minutes each)
- SIGGRAPH and future calendar, shared strategies and partnerships
Spatial Sound in X3DOM [pptx]
18:00 Departure to BOUTARIS Winery - Cocktail Party
Time Hall MINOS II Hall MINOS I
09:00-10:30 Paper session 1 (Invited Session)
Emerging Work in Web3D: New architectures, Enabling Applications, and Implementations - (5FP)
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: Integrating WebRTC and X3DOM: Bridging the Gap between Communications and Graphics [40] [pptx]
  2. FP: Evaluating 3D Thumbnails for Virtual Object Galleries [01]
  3. FP: X3D Distributed Interactive Simulation (DIS) Implementation and Run-Time Discovery of New Entities using X3DOM [54] [video] [pptx]
  4. FP: The X3D Geospatial Component: X3DOM implementation of GeoOrigin, GeoLocation, GeoViewpoint, and GeoPositionInterpolator nodes [16][pptx]
  5. FP: Fusality: An Open Framework for Cross-platform Mirror World Installations [48] [ppsx]
Tutorial 1: Shape Retrieval
This tutorial gives an overview of 3D object retrieval and its applications and will include description of representative samples and approaches to novel and recent techniques.
10:30-11:00 Coffee break
11:00-12:30 Paper session 2 - Applications in Industry and Manufacturing (3FP,2SP )
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: WebVis/instant3DHub - Visual Computing as a Service Infrastructure to deliver adaptive, secure and scalable user centric data visualisation [27]
  2. FP: X3D Sensor-based Thermal Maps for Residential and Commercial Buildings [28] [pptx]
  3. FP: Preparing and Evaluating Geospatial Data Models using X3D encodings for 3D Geovisualization Services [41][ppsx]
  4. SP: Volumetric Texture Data Compression Scheme for Transmission [30][pptx]
  5. SP: Hybrid Visualisation of Digital Production Big Data [10][pptx] [video]
Tutorial 2: Castle Engine (X3D)
An introduction to 2D and 3D game programming using the open-source Castle Engine with X3D. [pdf]
12:30-13:30 Lunch break
13:30-14:30 Keynote Speaker: Dr. Martin Doerr, Research Director at the Information Systems Laboratory and head of the Centre for Cultural Informatics of the Institute of Computer Science, FORTH.
14:30-16:00 Paper session 3 - Cultural Heritage, Tourism and Public Sector
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: Webized 3D Experience by HTML5 Annotation in 3D Web [29] [video] [pdf] [pptx]
  2. FP: Urban Data Visualisation in a web browser [33][video] [pdf]
  3. FP: Applicability of Watermarking for Intellectual Property Rights Protection in a 3D Printing Scenario [32][pptx]
  4. SP: Web-based data visualization of an MMO virtual regatta using a virtual globe [23][video] [pptx]
  5. SP: An Integration of Urban Spatial Data with Energy Simulation to Produce X3D City Models: The case of [62]
Tutorial 3: Geospatial
This course will use oceanographic data to demonstrate the use of X3D Geospatial to construct visualizations of terrain and sensor data.
16:00-16:30 Coffee break
16:30-18:00 Paper session 4 - Telemedicine, E-Health, Ecology (5 FP)
(Session Chair – Prof. Nicholas Polys)
  1. FP: Patient Specific 3D Surface Representations for Interactive Medical Planning and Training [8][pptx]
  2. FP: Remote Visualization of Dynamic Molecular Data using WebGL [45][pptx]
  3. FP: Semantic Query-based Generation of Customized 3D Scenes [59][pptx]
  4. FP: Procedural generation and interactive web visualization of natural environments [44][pdf]
  5. FP: WebGL virtual globe for efficient forest production planning in mountainous area [49][pptx]
Tutorial 4: X3DOM: Basics & Advanced
This tutorial introduces X3DOM for users and dives into advanced details in the second half
X3DOM Physics[pptx]
18:00-19:30 Session 5 - Poster Fast Forward (2 Min. each) Instruction to poster authors. Prepare 2 Min fast forward slides.
(Session Chair – Prof. Tobias Schreck)
  1. Poster: 3d.graz.at [06][pptx]
  2. Poster: Castle Game Engine - Game Engine Using X3D as a Scene Graph [11]
  3. Poster: A 3D collaborative editor using WebGL and WebRTC [22]
  4. Poster: Crowd Simulation Rendering for Web [43]
  5. Poster: Exploring the Jenolan Caves: Bringing the Physical World to 3D Online Education [56]
  6. Poster: Towards Web-Based Semantic Enrichment of 3D Insects [58]
  7. Poster: Web 3D for Smart TV systems: Is it ready for prime time? [61]
  8. Poster: Web-based Head Pose Data Visualization [63]
  9. Poster: Matlab and Simulink Creation and Animation of X3D in Web-Based Simulation [64][video]
Tutorial 5: Shade JS
This tutorial gives a practical introduction to authoring adaptive materials with shade.js, a JavaScript-based language that compiles to GLSL.
20:00-24:00 20th Anniversary Dinner Celebration
Time Hall MINOS II Hall MINOS I
09:00-10:30 Paper session 6 - Frameworks and Surveys (4 FP)
(Session Chair – Prof. Jinyuan Jia)
  1. FP: Indoor3D: A WebGL Based Open Source Framework for 3D Indoor Maps Visualization [51][pdf]
  2. FP: A case study on 3D geospatial applications in the Web - Using state-of-the-art WebGL frameworks [39][pptx]
  3. FP: Fast decompression for web-based view-dependent 3D rendering [46][link]
  4. FP: A CSS Integration Model for Declarative 3D [12][link]
Workshop 1: Industrial Use Cases
Join leaders from industries as they share their perspective and experiences in developing and adopting open standards.
Chair : Samuel Parfouru, EDF, PLM project
  • "Automated 3D Image conversion and photo reconstruction on the web", Judit Tövissy, Dennis Gabor Collège [pdf] [pps]
  • "webVis/instant3dHUB: Visualisation infrastructure for Industriel application", Johannes Behr, Fraunhofer IGD
  • "Combining X3D with semantic web technologies for interior design", Michael Kalochristianakis, TEI Crete [pdf]
10:30-11:00 Coffee break
11:00-12:30 Paper session 7 - 3D Modeling and Mobile Apps (2 FP, 3 SP)
(Session Chair – Spiros Panagiotakis)
  1. FP: Dynamic 3D Visualizations of Complex Function Surfaces Using X3DOM and WebGL [50] [pptx]
  2. FP: 3drepo.io: Building the Next Generation Web3D Repository with AngularJS and X3DOM [2][pptx]
  3. SP: Textured Splat-Based Point Clouds for Rendering in Handheld Devices [15][pptx]
  4. SP: SPLASH: A Hybrid 3D Modeling/Rendering Approach Mixing Splats and Meshes [14][pptx]
  5. SP: Synchronized Delivery of 3D Scenes with Audio and Video [35] [pptx]
Workshop 2: Compression Techniques:
Discussions on (EXI) data compression and Fast Infoset (FI) and SRC External mesh data containers.
12:30-13:30 Lunch break
13:30-14:30 Keynote Speaker: Prof. Dr. techn. Dieter W. Fellner Director Fraunhofer-Institut für Graphische Datenverarbeitung IGD
14:30-16:00 Paper session 8- Animation and Interactivity (5 FP)
(Session Chair – John Pachoulakis)
  1. FP: Animation On The Web: A Survey [24][pptx]
  2. FP: Model-based Design of Multimodal Interaction for Augmented Reality Web Applications [07][pdf]
  3. FP: Dynamic Adaptive Mesh Streaming for Real-time 3D Teleimmersion [18]
  4. FP:Autonomous Agents and Avatars in REVERIE’s Virtual Environment [42] [pdf]
  5. FP: Online Interactive 4D Character Animation [19] [pdf]
Workshop 3: WebVR
Discussions on virtual reality and related technologies to build out the future of immersive technology.
Organizer: Sandy Ressler
[link]
16:00-16:30 Coffee break
16:30-17:30 Workshop 4: Cultural Heritage
Discussions on best practices and techniques in the domains of Cultural and Natural Heritage to capture, archive and distribute 3D representations.
Organizer:Sandy Ressler, Nick Polys, Matt Adcock
[link]
Workshop 5: Master-class on Horizon 2020:
How Digital SMEs can win funds for their innovative research projects. (Praxi Network, National Contact Point for H2020)
17:30-19:00 Web3D Showcase [link]
Time Hall MINOS II
10:00-11:00 Panel Session - Trends and Future of 3D on the Web
11:00-11:30 Web3D Contest demo and award
11:30-12:30 Best papers awards & Sponsor Acknowledgments
12:30-13:00 Closing Statements

download the program as pdf file

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Share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such WebGL and HTML5 (which is a hot topic in Computer Graphics), Flash/ Stage 3D, X3D, COLLADA, and the MPEG family. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and supports research from mobile devices up to high-end immersive environments.

About Us

The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services.

The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership.

Visit us at web3d.org

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