Conference Program & Presentations

Web3D 2015 - 20 Year History

Time Hall MINOS II
09:00-09:30 Registration
09:30-10:30 Efficient binary encoding: SRC geometric compression + EXI information compression (Limper, Behr, Brutzman) [link]
10:30-11:00 Break,networking
11:00-11:15 X3D Roadmap:How to engage (Havele,Polys) [pptx]
X3D Projects Wish List [link]
11:15-12:30 X3D 4.0/HTML5 (Limper, Behr, Brutzman, others welcome) [link]
12:30-13:30 Lunch break
13:30-14:00 Overview X3D v3.4 and X3D 4.1 Mixed Augmented Reality (MAR) (Brutzman) [link]
14:00-15:30 Working Groups Breakout Sessions [link]
- Geospatial (McCann)
- Medical (Aratow)
- Heritage (Ressler)
- X3D 4.0 (Brutzman)
15:30-16:00 Break,networking
16:00-17:00 Plenary Welcome Meeting (Havele,Malamos and Polys)
- President's message,membership update
- Conference quick look
- New initiatives: Heritage, 3D printing, and Hackathons etc.
- Short working-group session summaries
- Lightning talks (2 minutes each)
- SIGGRAPH and future calendar, shared strategies and partnerships
Spatial Sound in X3DOM [pptx]
18:00 Departure to BOUTARIS Winery - Cocktail Party
09:00-10:30 Paper session 1 (Invited Session)
Emerging Work in Web3D: New architectures, Enabling Applications, and Implementations - (5FP)
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: Integrating WebRTC and X3DOM: Bridging the Gap between Communications and Graphics [40] [pptx]
  2. FP: Evaluating 3D Thumbnails for Virtual Object Galleries [01]
  3. FP: X3D Distributed Interactive Simulation (DIS) Implementation and Run-Time Discovery of New Entities using X3DOM [54] [video] [pptx]
  4. FP: The X3D Geospatial Component: X3DOM implementation of GeoOrigin, GeoLocation, GeoViewpoint, and GeoPositionInterpolator nodes [16][pptx]
  5. FP: Fusality: An Open Framework for Cross-platform Mirror World Installations [48] [ppsx]
Tutorial 1: Shape Retrieval
This tutorial gives an overview of 3D object retrieval and its applications and will include description of representative samples and approaches to novel and recent techniques.
10:30-11:00 Coffee break
11:00-12:30 Paper session 2 - Applications in Industry and Manufacturing (3FP,2SP )
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: WebVis/instant3DHub - Visual Computing as a Service Infrastructure to deliver adaptive, secure and scalable user centric data visualisation [27]
  2. FP: X3D Sensor-based Thermal Maps for Residential and Commercial Buildings [28] [pptx]
  3. FP: Preparing and Evaluating Geospatial Data Models using X3D encodings for 3D Geovisualization Services [41][ppsx]
  4. SP: Volumetric Texture Data Compression Scheme for Transmission [30][pptx]
  5. SP: Hybrid Visualisation of Digital Production Big Data [10][pptx] [video]
Tutorial 2: Castle Engine (X3D)
An introduction to 2D and 3D game programming using the open-source Castle Engine with X3D. [pdf]
12:30-13:30 Lunch break
13:30-14:30 Keynote Speaker: Dr. Martin Doerr, Research Director at the Information Systems Laboratory and head of the Centre for Cultural Informatics of the Institute of Computer Science, FORTH.
14:30-16:00 Paper session 3 - Cultural Heritage, Tourism and Public Sector
(Session Chair – Prof. Felix Hamza-Lup)
  1. FP: Webized 3D Experience by HTML5 Annotation in 3D Web [29] [video] [pdf] [pptx]
  2. FP: Urban Data Visualisation in a web browser [33][video] [pdf]
  3. FP: Applicability of Watermarking for Intellectual Property Rights Protection in a 3D Printing Scenario [32][pptx]
  4. SP: Web-based data visualization of an MMO virtual regatta using a virtual globe [23][video] [pptx]
  5. SP: An Integration of Urban Spatial Data with Energy Simulation to Produce X3D City Models: The case of [62]
Tutorial 3: Geospatial
This course will use oceanographic data to demonstrate the use of X3D Geospatial to construct visualizations of terrain and sensor data.
16:00-16:30 Coffee break
16:30-18:00 Paper session 4 - Telemedicine, E-Health, Ecology (5 FP)
(Session Chair – Prof. Nicholas Polys)
  1. FP: Patient Specific 3D Surface Representations for Interactive Medical Planning and Training [8][pptx]
  2. FP: Remote Visualization of Dynamic Molecular Data using WebGL [45][pptx]
  3. FP: Semantic Query-based Generation of Customized 3D Scenes [59][pptx]
  4. FP: Procedural generation and interactive web visualization of natural environments [44][pdf]
  5. FP: WebGL virtual globe for efficient forest production planning in mountainous area [49][pptx]
Tutorial 4: X3DOM: Basics & Advanced
This tutorial introduces X3DOM for users and dives into advanced details in the second half
X3DOM Physics[pptx]
18:00-19:30 Session 5 - Poster Fast Forward (2 Min. each) Instruction to poster authors. Prepare 2 Min fast forward slides.
(Session Chair – Prof. Tobias Schreck)
  1. Poster: [06][pptx]
  2. Poster: Castle Game Engine - Game Engine Using X3D as a Scene Graph [11]
  3. Poster: A 3D collaborative editor using WebGL and WebRTC [22]
  4. Poster: Crowd Simulation Rendering for Web [43]
  5. Poster: Exploring the Jenolan Caves: Bringing the Physical World to 3D Online Education [56]
  6. Poster: Towards Web-Based Semantic Enrichment of 3D Insects [58]
  7. Poster: Web 3D for Smart TV systems: Is it ready for prime time? [61]
  8. Poster: Web-based Head Pose Data Visualization [63]
  9. Poster: Matlab and Simulink Creation and Animation of X3D in Web-Based Simulation [64][video]
Tutorial 5: Shade JS
This tutorial gives a practical introduction to authoring adaptive materials with shade.js, a JavaScript-based language that compiles to GLSL.
20:00-24:00 20th Anniversary Dinner Celebration
09:00-10:30 Paper session 6 - Frameworks and Surveys (4 FP)
(Session Chair – Prof. Jinyuan Jia)
  1. FP: Indoor3D: A WebGL Based Open Source Framework for 3D Indoor Maps Visualization [51][pdf]
  2. FP: A case study on 3D geospatial applications in the Web - Using state-of-the-art WebGL frameworks [39][pptx]
  3. FP: Fast decompression for web-based view-dependent 3D rendering [46][link]
  4. FP: A CSS Integration Model for Declarative 3D [12][link]
Workshop 1: Industrial Use Cases
Join leaders from industries as they share their perspective and experiences in developing and adopting open standards.
Chair : Samuel Parfouru, EDF, PLM project
  • "Automated 3D Image conversion and photo reconstruction on the web", Judit Tövissy, Dennis Gabor Collège [pdf] [pps]
  • "webVis/instant3dHUB: Visualisation infrastructure for Industriel application", Johannes Behr, Fraunhofer IGD
  • "Combining X3D with semantic web technologies for interior design", Michael Kalochristianakis, TEI Crete [pdf]
10:30-11:00 Coffee break
11:00-12:30 Paper session 7 - 3D Modeling and Mobile Apps (2 FP, 3 SP)
(Session Chair – Spiros Panagiotakis)
  1. FP: Dynamic 3D Visualizations of Complex Function Surfaces Using X3DOM and WebGL [50] [pptx]
  2. FP: Building the Next Generation Web3D Repository with AngularJS and X3DOM [2][pptx]
  3. SP: Textured Splat-Based Point Clouds for Rendering in Handheld Devices [15][pptx]
  4. SP: SPLASH: A Hybrid 3D Modeling/Rendering Approach Mixing Splats and Meshes [14][pptx]
  5. SP: Synchronized Delivery of 3D Scenes with Audio and Video [35] [pptx]
Workshop 2: Compression Techniques:
Discussions on (EXI) data compression and Fast Infoset (FI) and SRC External mesh data containers.
12:30-13:30 Lunch break
13:30-14:30 Keynote Speaker: Prof. Dr. techn. Dieter W. Fellner Director Fraunhofer-Institut für Graphische Datenverarbeitung IGD
14:30-16:00 Paper session 8- Animation and Interactivity (5 FP)
(Session Chair – John Pachoulakis)
  1. FP: Animation On The Web: A Survey [24][pptx]
  2. FP: Model-based Design of Multimodal Interaction for Augmented Reality Web Applications [07][pdf]
  3. FP: Dynamic Adaptive Mesh Streaming for Real-time 3D Teleimmersion [18]
  4. FP:Autonomous Agents and Avatars in REVERIE’s Virtual Environment [42] [pdf]
  5. FP: Online Interactive 4D Character Animation [19] [pdf]
Workshop 3: WebVR
Discussions on virtual reality and related technologies to build out the future of immersive technology.
Organizer: Sandy Ressler
16:00-16:30 Coffee break
16:30-17:30 Workshop 4: Cultural Heritage
Discussions on best practices and techniques in the domains of Cultural and Natural Heritage to capture, archive and distribute 3D representations.
Organizer:Sandy Ressler, Nick Polys, Matt Adcock
Workshop 5: Master-class on Horizon 2020:
How Digital SMEs can win funds for their innovative research projects. (Praxi Network, National Contact Point for H2020)
17:30-19:00 Web3D Showcase [link]
Time Hall MINOS II
10:00-11:00 Panel Session - Trends and Future of 3D on the Web
11:00-11:30 Web3D Contest demo and award
11:30-12:30 Best papers awards & Sponsor Acknowledgments
12:30-13:00 Closing Statements

download the program as pdf file


Share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such WebGL and HTML5 (which is a hot topic in Computer Graphics), Flash/ Stage 3D, X3D, COLLADA, and the MPEG family. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and supports research from mobile devices up to high-end immersive environments.

About Us

The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services.

The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership.

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