Call for Industrial Use Cases


Calling all 3D technologists to present at the Web3D 2015 Conference, Industrial Use Cases workshop on Saturday, June 20 2015.

If you have a compelling Use Case please send submissions to Samuel PARFOURU (details below). Here is a great opportunity to discuss and present your 3D solutions to this community of 3D experts.
Each presentation will last 20 minutes with 5-10 minutes for discussions.

Submission Deadline: May 27th, 2015.
Notification to candidates : May 30th, 2015.

Suggested topics for this year:

  • Web3D visualization of product and plant CAD models and PLM.
  • Web3D modeling for 3D printing
  • Web3D for medical visualization and science
Submission Details:
Please provide presenters names, affiliations, and contact information, Title of the presentation, and a short summary. Proposals should describe:
  • The topic of interest
  • The originality/innovation
  • Topics covered
  • Intended audience
  • Audio visual support requirements
Here are presentations from previous workshop: http://web3d2013.web3d.org/program.html#workshop_industrial
If accepted, presenters will be asked to provide a short bio, a representative image, and publishable presentation for use on the conference web site and promotional materials.
Please send proposals to the Web3D Industrial liaison chair: samuel.parfouru@edf.fr
Registration to the Web3D 2015 conference is required for each presenter: http://web3d2015.web3d.org/registration.html
Look forward to showcase your Industrial Use Case at the Web3D 2015 Conference.

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Share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such WebGL and HTML5 (which is a hot topic in Computer Graphics), Flash/ Stage 3D, X3D, COLLADA, and the MPEG family. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and supports research from mobile devices up to high-end immersive environments.

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The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services.

The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership.

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